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Nov 5, 2026, 5:00 PM ETConsumer Cyclical

Inspired Entertainment, Inc. — Third Quarter 2026 Earnings Summary

INSEINSPIRED ENTERTAINMENT INC
Source

Financial Performance

  • Third quarter revenue was $61.4 million, a 29% decrease year-over-year (YoY) from $86.2 million, driven by the November 2025 divestiture of the UK Holiday Parks business and Pubs business restructuring.
  • Like-for-like revenue increased 4% YoY; adjusting for higher UK remote gaming taxes, revenue grew approximately 9%.
  • Net operating income was $10.3 million, up 6% YoY from $9.7 million.
  • Net loss was $0.1 million for the quarter, compared to a net loss of $1.9 million in the prior year period.
  • Adjusted EBITDA was $28.2 million, a 13% decrease YoY from $32.3 million, but increased 4% sequentially.
  • Adjusted EBITDA margin reached a record 46% for the quarter, up from 37% in the prior year period.
  • Adjusted net income was $2.8 million, down 66% YoY from $8.2 million.
  • Year-to-date (nine months) revenue was $179.4 million, down 21% YoY from $226.9 million.
  • Year-to-date Adjusted EBITDA was $78.9 million, flat YoY from $79.1 million.
  • Year-to-date Adjusted EBITDA margin was 44%, up from 35% in the prior year period.
  • Free cash flow conversion was 22% year-to-date.
  • Cash and restricted cash totaled $36.5 million as of September 30, 2026, down from $43.3 million at the beginning of the period.
  • Total debt (current and long-term) was $325.4 million as of September 30, 2026, down from $345.2 million at December 31, 2025.
  • Deferred revenue totaled $22.0 million ($7.9 million current, $14.1 million non-current) as of September 30, 2026.

Guidance and Future Outlook

  • Full-year 2026 Adjusted EBITDA guidance updated to $109 million – $112 million, down from the previous range of $112 million – $118 million.
  • The guidance reduction primarily reflects the suspension of regulated online gaming in Brazil, which represents approximately 5% of total revenue.
  • Full-year 2026 Free Cash Flow conversion is now expected to be slightly below the 20% target due to the loss of Brazil's earnings contribution in the fourth quarter.
  • Management expects to convert opportunities into revenue growth in 2027 while generating strong free cash flow.
  • The UK Budget provided regulatory clarity, with Machine Games Duty increasing from 20% to 25% effective April 2027; management plans disciplined mitigation measures.
  • Management remains confident in the strategic direction, citing expansion of higher-margin digital businesses and increasing operating leverage.

Business Segments and Product Lines

  • Retail Solutions: Revenue was $37.4 million for the quarter (down 39% YoY); Adjusted EBITDA was $19.6 million (down 13% YoY).
  • Virtual Sports: Revenue was $8.5 million for the quarter (down 9% YoY); Adjusted EBITDA was $5.7 million (down 14% YoY).
  • Interactive: Revenue was $15.5 million for the quarter, up 3% YoY; Adjusted EBITDA was $10.2 million (down 5% YoY).
  • Interactive revenue growth was driven by UK volume growth offsetting higher gaming taxes and U.S. business outpacing the U.S. iGaming market.
  • Retail Solutions delivered strong performance in the UK and Greece, with opportunities to refresh the installed base in Greece next year.
  • New Product/Customer Launches:
    • Delivered over 200 Velos Electronic Table Games (ETG) terminals to Genting Casino (310 total order, remaining terminals in Q4 2026).
    • Installed 300 new lottery terminals for LEIDSA in the Dominican Republic as part of a 3,000 terminal upgrade program.
    • Launched Interactive and Virtual Sports in the newly regulated Alberta market with customers including FanDuel, DraftKings, BetMGM, Rush Street Interactive, Caesars Entertainment, and bet365.
    • Virtual Sports launch with the Massachusetts Lottery's iLottery platform (powered by Aristocrat Interactive) scheduled for Q4 2026.
    • Expanded partnership with FanDuel to bring Virtual Sports to their online customers (Q4 2026).
    • Signed contract to supply BetMGM with a bespoke Price Is Right® licensed hybrid dealer game (delivery in Q4 2026).

Market and Competitive Landscape

  • The U.S. business outpaced the U.S. iGaming market in the third quarter.
  • Interactive segment achieved market share gains.
  • The UK Budget removed a major overhang regarding regulatory clarity, providing a clearer foundation for customer investment and planning.
  • Brazil's unexpected shutdown of regulated online betting and gaming affects a business representing approximately 5% of total revenue.

Risks and Challenges

  • Regulatory changes in the UK, specifically the increase in Machine Games Duty from 20% to 25% effective April 2027.
  • The suspension of regulated online gaming in Brazil, with limited near-term options to offset the lost contribution.
  • Currency fluctuations, with 2026 targets assuming GBP:USD exchange rates remain broadly in line with current levels.
  • Forward-looking statements are subject to risks including the ability to execute on strategic plans, bring products to market, and regulatory uncertainties.

Management Commentary and Tone

  • Brooks Pierce, President and CEO, stated results highlight progress in building a higher-margin, more digital business with record Adjusted EBITDA margins.
  • Pierce noted that the UK Budget increase in machine games duty is "disappointing but manageable."
  • Lorne Weil, Executive Chairman, described the transformation as creating a "higher margin, less capital intensive, more diversified business."
  • Management emphasized a disciplined capital allocation approach for 2027, prioritizing investments with attractive returns, sustainable cash generation, debt reduction, and share repurchases.
  • Management expressed confidence in a meaningful pipeline of opportunities expected to offset current regulatory impacts.

Other Key Points

  • The company reported a net loss per diluted share of $0.00 for the quarter, compared to $(0.07) in the prior year period.
  • Year-to-date Adjusted Net Income per diluted share was $0.15, compared to $0.02 in the prior year period.
  • The company repurchased common stock for $5.2 million during the nine months ended September 30, 2026.
  • Stock-based compensation expense was $1.3 million for the quarter and $4.3 million for the nine months.
  • Interest expense, net was $9.6 million for the quarter and $29.6 million for the nine months.
  • The company divested its UK Holiday Parks business in November 2025 and restructured its Pubs business, impacting prior-year comparability.