Conference Presentation
Gamers are Entering a New Era of Monetization
- The gaming sector, valued at $150 billion in 2019, is expected to grow further in scale and mainstream adoption, widening the gap relative to the film and music industries.
- Blockchain technology is projected to revolutionize the industry by enabling 2.4 billion gamers to become creators, entrepreneurs, and service providers, democratizing income opportunities for non-celebrities and non-world-class athletes.
- Digital assets and virtual items will acquire real ownership and residual value, transforming specific purchases into investments and securing provenance for significant historical game elements.
- The ecosystem aims to eliminate scams and fraud in peripheral markets through modern cryptography and smart contracts, allowing players to transact safely while providing developers with automated revenue streams via transaction fees.
- Forte intends to deploy infrastructure that integrates blockchain into existing games with millions of users and develops new experiences from the ground up to serve a global community.
- Market expansion is anticipated through increased family and public play, institutional validation such as the MoMA's collection growth, and the creation of built-in customer bases for service providers.
- The initiative addresses current security vulnerabilities and aims to establish a global game community that delivers economic and creative value to the world.