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Conference Presentation, Panel, Fireside Chat

Inventing the Impossible

  • Panel Context and Theme:

    • The Milken Global Conference hosted a repeat panel titled "Inventing the Impossible," which was the most-watched online session from the previous year.
    • Host Ken Rakowski defined "impossible" as merely "not able to occur" until someone achieves it, citing a 300-year gap between Leonardo da Vinci's flying machine sketches and the first balloon flight.
  • Technological Shifts (1994 vs. Present):

    • In 1994, concepts now commonplace were deemed impossible: carrying entire music collections on one device (iPad), making free global phone calls (Skype), on-demand video streaming, wireless internet, and editing feature films from a living room using free cloud tools.
    • Google Lunar XPRIZE: 19 commercial teams are currently competing to land a probe on the moon, representing a non-governmental approach to space exploration previously thought impossible.
    • Consumer Tech: Drone rental services now allow hourly access for photography and traffic monitoring; 3D tissue and organ printing (from ears to future organs like kidneys) is active.
    • Health Innovation: A 15-year-old named Jack created a pancreatic cancer test for $0.03 (down from $800), potentially raising survival rates from 30% to nearly 100%.
  • Elan Lee (Storytelling and Interactive Media):

    • "The 5th Wave" Book Project: Merged a book with a video game by releasing physical items (torn photos, phone numbers) inside the text that correspond to real-world social media accounts, voicemails, and websites, creating a shared reality where readers interact with fictional characters.
    • Fictional Social Proof: A fictional character's invented birthday triggered real birthday messages from users on Facebook, demonstrating a new level of narrative immersion.
    • "Illuminati" T-Shirt Campaign: A clothing line embedded hidden codes in shirts requiring specific actions (heat, water) to reveal messages; solving the code unlocked video mysteries that taught U.S. history via a metaphorical story about a band oppressed by a record label.
    • Impact: The campaign led to the largest voter turnout in U.S. history for the specific demographic targeted, proving storytelling can drive real-world civic action.
  • Ralph Simon (Mobile Revolution in Africa):

    • M-Pesa Mobile Money: The trillion-dollar mobile money revolution began in Kenya (Africa) rather than the U.S. because mobile phones served as the primary banking infrastructure for unbanked populations (e.g., Maasai herders).
    • Adoption Rates: Africa leads globally in mobile payments (68% in Kenya, 50% in Tanzania) compared to the U.S. and rest of the world (under 11%).
    • Mobile Health (mHealth) Applications:
      • Global E-Health Foundation: Led by Archbishop Desmond Tutu, utilizing mobile tech for healthcare delivery in Africa.
      • Diagnostics: Mobile cameras can analyze eyeballs for diabetes and blood samples for AIDS/CD4 ratios (costing ~$0.05 vs. $30 historically), delivering results in 22 minutes via text.
      • Ingestible Sensors: A pill-sized vegetable-based sensor activates in the stomach to transmit vital signs via an arm patch to a mobile phone and doctor.
    • Forward-Looking Prediction: Nearly one-third of the global population will use phones for financial transactions by 2018.
  • Sasha Strauss (Communication and Human Behavior):

    • Attention Economy: The average American household at 6:30 PM operates six or seven devices with six to seven simultaneous conversations, rendering consumers defensive against traditional advertising intrusions.
    • Global Reach: Even individuals with no shared language (e.g., a Panamanian lobster fisherman) utilize Twitter/Facebook to manage business, illustrating the universality of social media adoption.
    • Strategic Shift: The phrase "the click is mightier than the bomb" highlights that digital communication can drive more systemic change than military force.
    • Leadership Reset: The democratization of broadcasting means all entities (governments, corporations, rebels) now have equal voice; success requires mapping customer journeys and respecting audience mentalities rather than assuming they are passive recipients.
  • Akon (Cool Factor and Accessibility):

    • Innovation Driver: Technology adoption is driven by "speed to cool"; products must offer a "cool factor" (design, status) alongside functionality to succeed.
    • Accessibility: The primary barrier to innovation is lack of access; mobile technology accelerates history by making complex tasks (communication, finance) accessible to everyone.
    • Failure vs. Success: Innovation requires facing the fear of failure; the modern era allows for rapid iteration (e.g., mobile phones lasting 13 months before upgrade) unlike Edison's 2,000 failed lightbulb iterations.
    • Global Branding: Akon's success in India (1.3 billion people) stemmed from recording in Hindi and collaborating with local stars, proving contextual relevance is key to "inventing the impossible" in new markets.
  • Panel Discussion on Future Trends:

    • Generational Perception: The "time continuum" for achieving impossible feats has telescoped; millennials expect faster results, while older generations may stifle innovation by saying "no" too quickly.
    • Crowdsourcing Strategy: Experts agreed crowdsourcing should be used to validate and refine ideas rather than generate them from scratch, as it risks devaluing internal expertise.
    • Shared Economy Mechanics: Platforms like Airbnb and Uber function because public-facing social profiles (Facebook/LinkedIn) provide reputation data, enabling trust between strangers.
    • Gamification: Games are being used to solve real-world problems, including crowdsourced cancer mapping (e.g., EteRNA) and national education curricula (e.g., Angry Birds in Finland).
    • Cryptocurrency: The panel identified Bitcoin and mobile digital currencies as the future of money, predicting a shift away from physical cash globally, not just in emerging markets.