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BofA Institute — Daily Insights·

Gen Z and younger Millennials roll the dice on games

Summary

  • People aged 25 to 34 spend nearly one out of every five minutes of their leisure time playing games or using a computer, which is over three times the rate seen in 2003 when nearly one in every seventeen leisure minutes was spent this way.
  • Gen Z outdoor recreation spending has slowed while spending on arts, crafts, \& hobby shops has held up better.
  • Board games, tabletop gaming, \& pursuits like knitting may be gaining traction among Gen Z due to being relatively inexpensive, social, \& time-intensive.
  • Gen Z devotes anywhere from one-fifth to one-quarter of their leisure time playing games or using a computer.
  • The rate of leisure time Gen Z devotes to gaming or computer use is more than double the rate of young adults aged 15 to 24 from two decades ago.
  • The rate of leisure time Gen Z devotes to gaming or computer use is nearly triple the rate of today's 25-to-34-year-olds.
  • Data regarding the share of leisure time spent playing games or using a computer is sourced from the US Census Bureau American Time Use Survey.
  • The materials were prepared by the Bank of America Institute for general information purposes only.
  • Views expressed are solely those of the Bank of America Institute \& individual authors, not the product of the BofA Global Research department or other Bank of America divisions.
  • The materials do not constitute investment, legal, accounting, or tax advice.