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Interview

Diana Hu on Augmented Reality and Building a Startup in a New Market

  • Diana Hu's background and entry into AR:

    • Previous technical roles included cloud television recommender systems, computer vision analysis of TV streams, and semiconductor work at Intel.
    • Views augmented reality (AR) as the next major technology evolution following desktop and mobile, representing a "mixed reality" phase where pixels and photons blend.
    • Found AR's appeal in its ability to engage users with reality rather than escape it, creating "believable" digital overlays.
    • Early exposure involved building 3D light field displays (glasses-free 3D) and helping startups develop hardware concepts.
  • The state and lifecycle of AR technology:

    • AR is currently in the "installation phase" of innovation cycles, focusing on building foundational tooling, abstractions, and infrastructure rather than widespread application deployment.
    • Progression parallels mobile: the installation phase involved hardware/OS (iOS/Android), while the deployment phase saw app explosions; AR has not yet reached deployment.
    • Niantic aims to build a "Real-World Platform" using game development (e.g., Pokémon GO) as a testing ground to inform OS infrastructure.
    • Historical context: First VR concepts existed in the 1960s (e.g., "Sword of Damocles"), and AR gained traction in the 1990s with flight simulators, but consumer readiness is only now arriving.
  • Key technological trends enabling current AR viability:

    • Mobile infrastructure reuse: Supply chains for sensors, cameras, and processors are cheap and readily available for AR headsets.
    • Computational power efficiency (Moore's Law/Kumi's Law):
      • Mobile CPUs/GPUs (e.g., iPhone 7) now match or exceed the performance of laptops (e.g., MacBook Air) while consuming a fraction of the power.
      • Computation is becoming significantly more power-efficient, a critical requirement for reducing headset power consumption to the single-digit watt range.
    • Network bandwidth (Edmunds' Law): Wireless connectivity is moving exponentially; 5G aims to deliver up to 10 gigabits, a ~100x increase over current 4G capabilities, supporting data-heavy AR content.
  • Founder strategy and investment advice for AR/VR:

    • Targeting the installation phase: Early-stage founders should prioritize building core technology and developer tooling rather than consumer applications, as the latter lacks proven business models.
    • Investor dynamics: Investors are often hesitant due to the "unknown" nature of the market; success requires finding independent thinkers willing to bet on long-term vision.
    • Proof of concept: For emerging tech, building functional demos (e.g., AR Pong with scorching effects) is more effective for raising capital than proving immediate market fit or paying customers.
    • Funding history: Escher Reality secured seed funding partly due to the timing of Apple's ARKit launch and the backing of investors like Jeff Clavier who believed in the long-term trajectory.
  • Transition from founder to corporate leader:

    • Acquisition trajectory: Escher Reality was acquired by Niantic quickly (YC-backed), described by Hu as "fast forward" from seed to Series B scale.
    • Motivational alignment: Hu remains motivated because the vision for augmented reality established at Escher continues to be pursued within Niantic.
    • Cultural integration: The transition is likened to "immigration," requiring patience, mutual respect, and time to align different company cultures.
    • Scale and impact: Niantic's larger resources allowed Hu to launch initiatives (e.g., a developer contest for 10 selected developers) that would have been impossible at a seed stage.
  • Immigration experience and personal resilience:

    • Background: Born in Chile; moved to the US at age 16–17 after family lottery visa success, having previously lived there with family in the 1970s.
    • Academic acceleration: Undertook a "crunch" to catch up on US education standards, covering algebra, calculus, and geometry in one year while managing ESL requirements.
    • Financial drive: Took out loans and graduated early to minimize costs, driven by the pressure of family currency differences (pesos vs. dollars) and the desire to "start from zero."
    • Immigrant mentality: Attributes success to the "positive determinism" and abundance in the US, which encourages risk-taking and exploration compared to other countries.
    • Advice to immigrants: Highlights that while legal/cultural barriers exist, many tech sectors have low barriers for entry, and the "immigrant experience" correlates with higher rates of entrepreneurship.
  • Advice for current YC founders:

    • Focus on high-leverage activities: YC is designed to help "brittle" seed-stage companies survive; founders should do things big companies won't, such as manual testing or hacked-up demos.
    • Relationship building: Networking with batch mates is critical as future partners or co-founders; the startup ecosystem is not zero-sum.
    • Long-term perspective: View YC as a process within a life of multiple iterations, not the final destination; failure in one venture does not preclude success in others.