Interview
Mr. Robot's Co-Producer and Writer - Kor Adana
- Season two will feature a hacking plotline involving an AS/400 system break-in via a vulnerable FTP service in the fourth or fifth episode, utilizing pre-programmed interactive demos to ensure seamless on-screen code without syntax errors.
- Complex multi-window terminal scenes may require approximately two months to build, whereas simpler animations could be completed in a few days.
- Production aims to maintain a realistic 2015 timeline by potentially utilizing bugs or exploits that were not publicly disclosed until 2016 or 2017.
- Acquiring old software versions and ROMs is expected to become increasingly difficult in subsequent seasons, with season three already described as significantly more challenging than season one.
- Season three is predicted to focus on a theme of "disintegration," specifically involving a separation between the characters Elliot and Mr. Robot unseen in previous installments.
- The season three alternate reality game (ARG) may commence around October 11th or 13th, following a previous kernel panic sequence that required the community months to solve.
- Cryptocurrency topics, including blockchain technology and the future of digital assets, will be integrated into the narrative without heavy exposition, serving as a conversation starter for laypeople while acknowledging market volatility and "pump and dump" scams.
- The creator anticipates technical scrutiny from the audience and acknowledges the difficulty in satisfying all fans regarding accuracy, despite high praise for the show's portrayal of hacking.
- Business relationships within the entertainment industry are planned to be treated transactionally, with contacts and projects tracked via spreadsheets to facilitate mutual goal achievement.