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Ramen VR (S19) - YC Tech Talks: Gaming 2020 (November 9th, 2020)

  • The VR gaming market is projected to expand from a $300 million valuation last year to exceed $1 billion in revenue within one year, coinciding with a device transition from Oculus Quest to Quest 2.
  • The company intends to utilize infinitely scalable backend technology to theoretically construct a limitless virtual environment.
  • The strategic objective is to establish Zenith as a metaverse platform enabling users to create, host, and play in personalized virtual worlds.
  • The organization reports having successfully capitalized on recent market expansion in the virtual reality sector.
  • Recruitment efforts are currently active for environment artists, tech artists, and graphics engineers to support the development of the next virtual world.