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Interview, Fireside Chat

RFS: Spatial Computing

  • Speaker's conviction: Spatial computing is identified as the next computing platform following a decade of dedicated work in the sector.
  • Background: The speaker previously founded a cross-platform augmented reality (AR) SDK designed specifically for game developers.
  • Definition: Spatial computing is defined as the convergence of augmented reality, virtual reality, and systems capable of understanding the real world to render digital content.
  • Hardware catalysts: The release of the Apple Vision Pro and Meta Quest 3 is cited as the critical infrastructure enabling current development.
  • Capable applications: Founders can now build software featuring infinite virtual screens overlaid on the physical world, interactive 3D content, and immersive multi-user environments.
  • Market scope: Potential use cases extend significantly beyond gaming into undefined applications yet to be conceptualized by founders.
  • Call to action: The speaker explicitly invites developers interested in the spatial computing frontier to apply to Y Combinator (YC).