Interview, Fireside Chat
RFS: Spatial Computing
Y CombinatorI'm convinced that spatial computing is the next platform. I spent the last decade working on it. I started a augmented reality SDK that was cross-platform for game developers. Then what is spatial computing? It's really a combination of augmented reality, virtual reality, and the ability to really understand the real world and render digital content. And now we're finally getting closer with the hardware, especially with the release of the Apple Vision Pro and the meta quest 3 founders can build interesting applications where content can fit in infinite screens in the real world or interact with 3d content or perhaps working immersively with others or any other applications that are beyond gaming that founders may come up if you're excited about the space and want to be at the frontier on it apply to yc to work on spatial computing
- Speaker's conviction: Spatial computing is identified as the next computing platform following a decade of dedicated work in the sector.
- Background: The speaker previously founded a cross-platform augmented reality (AR) SDK designed specifically for game developers.
- Definition: Spatial computing is defined as the convergence of augmented reality, virtual reality, and systems capable of understanding the real world to render digital content.
- Hardware catalysts: The release of the Apple Vision Pro and Meta Quest 3 is cited as the critical infrastructure enabling current development.
- Capable applications: Founders can now build software featuring infinite virtual screens overlaid on the physical world, interactive 3D content, and immersive multi-user environments.
- Market scope: Potential use cases extend significantly beyond gaming into undefined applications yet to be conceptualized by founders.
- Call to action: The speaker explicitly invites developers interested in the spatial computing frontier to apply to Y Combinator (YC).