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PLAYSTUDIOS, Inc. Announces First Quarter Results

  • PLAYSTUDIOS reported first quarter 2026 revenue of $58.4 million, a 6.9% decrease from $62.7 million in the same period in 2025.
  • The company recorded a net loss of $10.7 million for the quarter, compared to a net loss of $2.9 million in the first quarter of 2025.
  • Consolidated AEBITDA was $3.6 million for the first quarter of 2026, down from $12.5 million in the first quarter of 2025.
  • Direct-to-consumer revenue surged 150% to $12.4 million, driven by improved platform economics & owned-channel monetization.
  • User acquisition expenses increased by $6.5 million year-over-year to fund growth initiatives despite core business savings.
  • Average daily active users (DAU) were 2.1 million, while average monthly active users (MAU) were 9.4 million.
  • The Tetris Block Party game reached over 135,000 daily active users four months after its December 2025 launch.
  • The Win Zone sweepstakes platform is now live in all permissible jurisdictions with improving engagement metrics.
  • POP! Slots sweepstakes integration is targeted for a beta launch in late Q2 2026.
  • The Renewal restructuring program is expected to generate an additional $33 million to $39 million in annualized savings once fully implemented.
  • The company plans to adopt a Rule 10b5-1 trading plan to repurchase shares using its remaining $40 million authorization.
  • PLAYSTUDIOS holds $103.7 million in cash & cash equivalents as of March 31, 2026.
  • No formal financial guidance was provided due to evolving legacy portfolio performance & the early stage of new growth initiatives.