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Darcy Kulikin

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  1. a16z36 min

    What's Next for Esports Startups

    Bennett Carroccio, Frank Chen, Andrew Chen, D'Arcy Coolican, Darcy Kulikin

    Global esports viewership has surged past 450 million, generating over $1 billion in revenue driven by sponsorships and media rights that now rival traditional North American sports leagues. The industry distinguishes itself through a younger demographic, a cultural shift that integrates celebrities with gaming, and infrastructure optimized for digital engagement rather than just gameplay. Strategic investment is increasingly focusing on the underlying "picks and shovels" infrastructure and B2D2C models to capitalize on this rapid growth while publishers continue to define league standards and capture value.