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Inspired Entertainment, Inc. — Third Quarter 2026 Earnings Summary

  • Full-year 2026 Adjusted EBITDA guidance was lowered to $109–$112 million (from $112–$118 million) and FCF conversion expected below 20% due to Brazil's online gaming suspension; Q3 revenue fell 29% YoY to $61.4 million, though like-for-like revenue rose 4% and Adjusted EBITDA margin reached a record 46%.
  • Net loss narrowed to $0.1 million from $1.9 million in the prior year, while Adjusted EBITDA declined 13% YoY to $28.2 million but increased 4% sequentially; total debt decreased to $325.4 million and $5.2 million in share repurchases were executed year-to-date.
  • Interactive segment revenue grew 3% YoY to $15.5 million, outpacing the U.S. iGaming market, while Retail Solutions and Virtual Sports saw declines of 39% and 9% respectively; new contracts include 310 Velos terminals for Genting, 3,000 lottery terminals in the Dominican Republic, and a BetMGM hybrid game.
  • Management anticipates strong FCF generation in 2027 despite a UK Machine Games Duty increase to 25% in April 2027, with capital allocation priorities focused on disciplined investment, debt reduction, and share repurchases.
Company
INSPIRED ENTERTAINMENT INC
Sector
Consumer Cyclical
Industry
Gambling