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Peter Levin

Showing 13 of 3 transcripts.

  1. Milken Institute1h 3m

    eSports: The Bumpy Ride to ROI

    Ben White, Sam Englebardt, Peter Levin, Kristen Salvatore, Ari Segal, David Rockefeller Jr., Emily Fortuna, Amanda Han, Eric Schmidt, Ari Schwartzmann, Sam Nelsons, Chai, Peter Barron, Peter Barry Kaufmann, Kevin, Carlos, Paul

    Industry leaders highlight that gaming now surpasses film and television in scale, with a user base of 2.6 billion driving a strategic shift for traditional media and sports organizations to secure the Gen Z demographic. Investment activity is surging as entities like Immortals Gaming Club adopt holding company structures to capture high valuations and leverage the mobile boom, while platforms like Twitch demonstrate superior engagement metrics that attract non-endemic advertising. Amidst these rapid expansions, the sector faces evolving structural debates regarding player welfare, the rise of influencer-driven brands over traditional franchises, and the impending need for standardized unionization and global regulatory frameworks.

  2. Milken Institute58 min

    Gaming Breaks Into the Mainstream

    Dean Takahashi, Kathee Chimowitz, Emily Greer, Peter Levin, Frank Soqui

    Industry leaders and investors convened to analyze the global video game market's projected growth to $180 billion, highlighting mobile gaming's dominance in emerging markets and the strategic shift toward long-term "Games as a Service" models. Key figures from Intel, Lionsgate, and Epic Games discussed the transformative potential of VR and AR technologies while addressing critical challenges regarding accessibility, online toxicity, and the complex dynamics between industry centralization and democratization. The event concluded with a consensus that gaming is evolving into a universal cultural force extending into education and healthcare, driven by advancements in mobile infrastructure and inclusive design initiatives.

  3. Milken Institute1h 0m

    Are eSports Ready for the Big Time?

    Anne Hand, Jack Etienne, Rick Fox, Peter Levin, Bruce Stein, Peter Vlastelica, Clinton Foy, Monkey Man

    Industry leaders from Cloud9, Major League Gaming, and Lionsgate discussed the critical transition of esports from an unregulated niche to a structured global franchise ecosystem exemplified by the Overwatch League. The panelists highlighted a strategic shift toward territorial ownership and sustainable monetization models to capture the valuable millennial demographic while rejecting traditional sports structures that might stifle the industry's digital-native authenticity. Emphasis was placed on long-term brand building, educational pipelines for players, and innovative sponsorship integrations that leverage direct community engagement over conventional advertising.

Peter Levin: Interviews, Talks and Panel Discussions